The premise of our short film centers around a young designer who has been provoked by the evil design corporation villain and his army of soulless slavedesigners who care only about money and visual communication. Communication is not a bad thing, but to communicate without the passion or the love of creating borders on treason against enjoying life. This lone designer had his arm and leg cut off a few years ago after being tortured by the main villain because he purposely justified columns of type without setting the tracking and hypenation. However, he was so self-driven that he constructed a mechanical arm that can transform into a variety of design weapons, such as exacto blade ninja star shooters, and a t-square axe. His leg has a built-in Robocop gun holster that also renders bombs which he constructs from his cerebral sunglasses interface software. His only mission in life is to destroy the man who disfigured him, as well as the slick, clean corporate entity which blackens the hearts of so many young designers.

1-Inspirational Movie Posters

2-Movie Stills 01

3-Movie Stills 02

4-Art Deco Inspiration

5-Russian/Chinese Propaganda Posters
6-Batman Animated Series Intro - Scrumptiously Art Deco, and works well with the polished, corporate slick fascist regime. Art deco is very advantageous with dynamic shots because of its extreme 1 point perspective. The only trick would be to make it work well with live action footage of the hero flying through the air at 1000fps shooting an arm cannon.
7-Amazing Korean Animation - Apparently the premise of this movie is that in the future, when the world has run out of energy resources, we have to use our own feces as a way to generate electricity, but theres not enough to do it so they invent these blue popsicles that serves as a laxitive to make people shit more. However, these popsicles are addictive, so over time these shit-addicts turn into the blue smurf people whose only goal in life is to eat more popsicles. The cyborg hero tries to stop them, and the fast cutting action scenes are what we strive for in our project, only live action.
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